You can get a total of 50 points in a test with the following things:
You can not switch your deck during the 3 duels so choose wisely.
+ Points:
1: 2 points per win. (3 duels)
2: 10 points for field control.
3: 5 points for hand control.
4: 5 points for deck build. 40-42= 5 points, 43-45= 2 points, more = 0 points
5: 6 points for strategie's.
Testee DN:
Testee Deck:
Tester DN:
Tester Deck:
Number of cards in deck: ?/25
(40-42=25)(43-45=15)(46-50=5)(51^=0)
Duel Results: ?/20 (2 Duel in single no siding)
+10 per win
Misplays: ?/10
For every misplay the testee will lose 2 points
Flexibility: ?/20
Testee's ability to adapt to the circumstances of a duel
Duel Control: ?/10
Based of how the tester feels the testee controlled the duel
Use of Cards: ?/5
How well the testee used cards and their effects to his/her advantage
Deck Consistency: ?/30
How well the deck flowed and allowed something to be done
Concentration: ?/10
How well the testee paid attention, asking what happened or who attacked etc is bad attention
Opinion of overall skill ?/35
(35=perfect)(25=good)(15=decent)(5=bad)(0=were not that good)
Total points: ?/160
Special Score Adjustments:
Testee is able to see better plays the proctor could have done with the cards they used. These will be judged by another proctor to be valid. +3 per move.
Testee Admitted Defeat Before A Winner Was Found -5 per duel
This can be mitigated if the testee was able to say exactly how the proctor could have won.
Testee Quit Before Match Was Completed: -10 as well as -5 per duel left
Testee Rage Quit (with a screenshot from tester) -20
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0-118 Slifer Red
119-129 Ra Yellow
130-149 Obelisk Blue
150-160 Frost Blue
You can not switch your deck during the 3 duels so choose wisely.
+ Points:
1: 2 points per win. (3 duels)
2: 10 points for field control.
3: 5 points for hand control.
4: 5 points for deck build. 40-42= 5 points, 43-45= 2 points, more = 0 points
5: 6 points for strategie's.
Testee DN:
Testee Deck:
Tester DN:
Tester Deck:
Number of cards in deck: ?/25
(40-42=25)(43-45=15)(46-50=5)(51^=0)
Duel Results: ?/20 (2 Duel in single no siding)
+10 per win
Misplays: ?/10
For every misplay the testee will lose 2 points
Flexibility: ?/20
Testee's ability to adapt to the circumstances of a duel
Duel Control: ?/10
Based of how the tester feels the testee controlled the duel
Use of Cards: ?/5
How well the testee used cards and their effects to his/her advantage
Deck Consistency: ?/30
How well the deck flowed and allowed something to be done
Concentration: ?/10
How well the testee paid attention, asking what happened or who attacked etc is bad attention
Opinion of overall skill ?/35
(35=perfect)(25=good)(15=decent)(5=bad)(0=were not that good)
Total points: ?/160
Special Score Adjustments:
Testee is able to see better plays the proctor could have done with the cards they used. These will be judged by another proctor to be valid. +3 per move.
Testee Admitted Defeat Before A Winner Was Found -5 per duel
This can be mitigated if the testee was able to say exactly how the proctor could have won.
Testee Quit Before Match Was Completed: -10 as well as -5 per duel left
Testee Rage Quit (with a screenshot from tester) -20
-----------------------------------------------------------------------------------------------------
0-118 Slifer Red
119-129 Ra Yellow
130-149 Obelisk Blue
150-160 Frost Blue